about project
Overview
An educational platform for medical students required an application that could conduct tests in an intuitive manner. The application was designed to help students recall the material they had learned using images and a lecturer, and to assess their knowledge.

The test was to be administered using quizzes and mini-games.
Problem
The challenge lies in the absence of personalised learning that caters to individual student needs. Bombarding students with excessive information all at once without allowing time to digest it is another issue.
While traditional schools could support students through personalised approaches, this luxury was never attainable in a classroom of 30 students.
Solution
Incorporating chapter-specific knowledge assessments that include links to lesson content for addressing gaps, along with incorporating gamified elements into certain tests.
Task
• Preparing a visual style corresponding to the existing Visual Identification
• UI/UX development
• Preparing a vector illustrations for mini games
• Testing
Work flow
Research
Best way to satisfy Medical Students
Student Audience: The application catered to medical university students preparing for exams. It provided an easy way to review material, included well-curated photos, and engaging mini-games. The overall tone was kept light to avoid adding unnecessary stress to already burdened students.
Teacher Perspective: For educators, the app allowed straightforward content modification to align with lesson plans
Visual Identity
Working within the style guide
UX Design
User Flow
The primary objective was to make the application adaptable to different lessons. To achieve this, we divided the study materials into two sections: basic and extended knowledge. After mastering each section, students took a test in the form of a mini-game and a quiz.
This approach allowed students struggling with the extended material to bypass the basics and focus on what they needed most.
Illustration
Mini games
First Mini-Game: The student assumes the role of a pharmacist arranging items on a shelf. Their objective is to correctly categorize the products.
Second Mini-Game: In this scenario, the student acts as a pharmacist providing advice to customers regarding suitable products. 
UI Design
Design system